Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 12 Archives - AAAI https://aaai.org/proceeding/aiide-12-2016/ Association for the Advancement of Artificial Intelligence Wed, 18 Oct 2023 19:39:53 +0000 en-US hourly 1 https://wordpress.org/?v=6.7.1 https://aaai.org/wp-content/uploads/2022/12/cropped-white-logo-32x32.png Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 12 Archives - AAAI https://aaai.org/proceeding/aiide-12-2016/ 32 32 Recognizing Actions in Motion Trajectories Using Deep Neural Networks https://aaai.org/papers/00211-12881-recognizing-actions-in-motion-trajectories-using-deep-neural-networks/ https://aaai.org/papers/00211-12881-recognizing-actions-in-motion-trajectories-using-deep-neural-networks/#respond Wed, 01 Feb 2023 20:05:43 +0000 https://aaaiprod.wpengine.com/papers/211-217-recognizing-actions-in-motion-trajectories-using-deep-neural-networks/ The post Recognizing Actions in Motion Trajectories Using Deep Neural Networks appeared first on AAAI.

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Contained: Using Multiplayer Online Games to Quantify Success of Collaborative Group Behavior https://aaai.org/papers/00149-12878-contained-using-multiplayer-online-games-to-quantify-success-of-collaborative-group-behavior/ https://aaai.org/papers/00149-12878-contained-using-multiplayer-online-games-to-quantify-success-of-collaborative-group-behavior/#respond Wed, 01 Feb 2023 20:05:43 +0000 https://aaaiprod.wpengine.com/papers/149-154-contained-using-multiplayer-online-games-to-quantify-success-of-collaborative-group-behavior/ The post Contained: Using Multiplayer Online Games to Quantify Success of Collaborative Group Behavior appeared first on AAAI.

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An Environment for Transforming Game Character Animations Based on Nationality and Profession Personality Stereotypes https://aaai.org/papers/00155-12874-an-environment-for-transforming-game-character-animations-based-on-nationality-and-profession-personality-stereotypes/ https://aaai.org/papers/00155-12874-an-environment-for-transforming-game-character-animations-based-on-nationality-and-profession-personality-stereotypes/#respond Wed, 01 Feb 2023 20:05:43 +0000 https://aaaiprod.wpengine.com/papers/155-161-an-environment-for-transforming-game-character-animations-based-on-nationality-and-profession-personality-stereotypes/ The post An Environment for Transforming Game Character Animations Based on Nationality and Profession Personality Stereotypes appeared first on AAAI.

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Building Helpful Virtual Agents Using Plan Recognition and Planning https://aaai.org/papers/00162-12883-building-helpful-virtual-agents-using-plan-recognition-and-planning/ https://aaai.org/papers/00162-12883-building-helpful-virtual-agents-using-plan-recognition-and-planning/#respond Wed, 01 Feb 2023 20:05:43 +0000 https://aaaiprod.wpengine.com/papers/162-168-building-helpful-virtual-agents-using-plan-recognition-and-planning/ The post Building Helpful Virtual Agents Using Plan Recognition and Planning appeared first on AAAI.

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A Generic Approach for Player Modeling Using Event-Trait Mapping and Feature Weighting https://aaai.org/papers/00169-12886-a-generic-approach-for-player-modeling-using-event-trait-mapping-and-feature-weighting/ https://aaai.org/papers/00169-12886-a-generic-approach-for-player-modeling-using-event-trait-mapping-and-feature-weighting/#respond Wed, 01 Feb 2023 20:05:43 +0000 https://aaaiprod.wpengine.com/papers/169-175-a-generic-approach-for-player-modeling-using-event-trait-mapping-and-feature-weighting/ The post A Generic Approach for Player Modeling Using Event-Trait Mapping and Feature Weighting appeared first on AAAI.

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An Expressive Dilemma Generation Model for Players and Artificial Agents https://aaai.org/papers/00176-12879-an-expressive-dilemma-generation-model-for-players-and-artificial-agents/ https://aaai.org/papers/00176-12879-an-expressive-dilemma-generation-model-for-players-and-artificial-agents/#respond Wed, 01 Feb 2023 20:05:43 +0000 https://aaaiprod.wpengine.com/papers/176-182-an-expressive-dilemma-generation-model-for-players-and-artificial-agents/ The post An Expressive Dilemma Generation Model for Players and Artificial Agents appeared first on AAAI.

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Learning From Stories: Using Crowdsourced Narratives to Train Virtual Agents https://aaai.org/papers/00183-12876-learning-from-stories-using-crowdsourced-narratives-to-train-virtual-agents/ https://aaai.org/papers/00183-12876-learning-from-stories-using-crowdsourced-narratives-to-train-virtual-agents/#respond Wed, 01 Feb 2023 20:05:43 +0000 https://aaaiprod.wpengine.com/papers/183-189-learning-from-stories-using-crowdsourced-narratives-to-train-virtual-agents/ The post Learning From Stories: Using Crowdsourced Narratives to Train Virtual Agents appeared first on AAAI.

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Best-Fit Action-Cost Domain Model Acquisition and Its Application to Authorship in Interactive Narrative https://aaai.org/papers/00190-12869-best-fit-action-cost-domain-model-acquisition-and-its-application-to-authorship-in-interactive-narrative/ https://aaai.org/papers/00190-12869-best-fit-action-cost-domain-model-acquisition-and-its-application-to-authorship-in-interactive-narrative/#respond Wed, 01 Feb 2023 20:05:43 +0000 https://aaaiprod.wpengine.com/papers/190-196-best-fit-action-cost-domain-model-acquisition-and-its-application-to-authorship-in-interactive-narrative/ The post Best-Fit Action-Cost Domain Model Acquisition and Its Application to Authorship in Interactive Narrative appeared first on AAAI.

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A Generalized Multidimensional Evaluation Framework for Player Goal Recognition https://aaai.org/papers/00197-12880-a-generalized-multidimensional-evaluation-framework-for-player-goal-recognition/ https://aaai.org/papers/00197-12880-a-generalized-multidimensional-evaluation-framework-for-player-goal-recognition/#respond Wed, 01 Feb 2023 20:05:43 +0000 https://aaaiprod.wpengine.com/papers/197-203-a-generalized-multidimensional-evaluation-framework-for-player-goal-recognition/ The post A Generalized Multidimensional Evaluation Framework for Player Goal Recognition appeared first on AAAI.

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Characters Who Speak Their Minds: Dialogue Generation in Talk of the Town https://aaai.org/papers/00204-12877-characters-who-speak-their-minds-dialogue-generation-in-talk-of-the-town/ https://aaai.org/papers/00204-12877-characters-who-speak-their-minds-dialogue-generation-in-talk-of-the-town/#respond Wed, 01 Feb 2023 20:05:43 +0000 https://aaaiprod.wpengine.com/papers/204-210-characters-who-speak-their-minds-dialogue-generation-in-talk-of-the-town/ The post Characters Who Speak Their Minds: Dialogue Generation in Talk of the Town appeared first on AAAI.

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