Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 16 Archives - AAAI https://aaai.org/proceeding/aiide-16-2020/ Association for the Advancement of Artificial Intelligence Wed, 18 Oct 2023 19:42:48 +0000 en-US hourly 1 https://wordpress.org/?v=6.7.1 https://aaai.org/wp-content/uploads/2022/12/cropped-white-logo-32x32.png Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 16 Archives - AAAI https://aaai.org/proceeding/aiide-16-2020/ 32 32 Playable Experiences at the 16th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment https://aaai.org/papers/00347-7457-playable-experiences-at-the-16th-aaai-conference-on-artificial-intelligence-and-interactive-digital-entertainment/ https://aaai.org/papers/00347-7457-playable-experiences-at-the-16th-aaai-conference-on-artificial-intelligence-and-interactive-digital-entertainment/#respond Wed, 01 Feb 2023 20:06:58 +0000 https://aaaiprod.wpengine.com/papers/347-349-playable-experiences-at-the-16th-aaai-conference-on-artificial-intelligence-and-interactive-digital-entertainment/ The post Playable Experiences at the 16th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment appeared first on AAAI.

]]>
https://aaai.org/papers/00347-7457-playable-experiences-at-the-16th-aaai-conference-on-artificial-intelligence-and-interactive-digital-entertainment/feed/ 0
Learning to Reason in Round-Based Games: Multi-Task Sequence Generation for Purchasing Decision Making in First-Person Shooters https://aaai.org/papers/00308-7446-learning-to-reason-in-round-based-games-multi-task-sequence-generation-for-purchasing-decision-making-in-first-person-shooters/ https://aaai.org/papers/00308-7446-learning-to-reason-in-round-based-games-multi-task-sequence-generation-for-purchasing-decision-making-in-first-person-shooters/#respond Wed, 01 Feb 2023 20:06:58 +0000 https://aaaiprod.wpengine.com/papers/308-314-learning-to-reason-in-round-based-games-multi-task-sequence-generation-for-purchasing-decision-making-in-first-person-shooters/ The post Learning to Reason in Round-Based Games: Multi-Task Sequence Generation for Purchasing Decision Making in First-Person Shooters appeared first on AAAI.

]]>
https://aaai.org/papers/00308-7446-learning-to-reason-in-round-based-games-multi-task-sequence-generation-for-purchasing-decision-making-in-first-person-shooters/feed/ 0
Geometry of Hiding: Generating Visibility Manifolds https://aaai.org/papers/00316-7447-geometry-of-hiding-generating-visibility-manifolds/ https://aaai.org/papers/00316-7447-geometry-of-hiding-generating-visibility-manifolds/#respond Wed, 01 Feb 2023 20:06:58 +0000 https://aaaiprod.wpengine.com/papers/316-318-geometry-of-hiding-generating-visibility-manifolds/ The post Geometry of Hiding: Generating Visibility Manifolds appeared first on AAAI.

]]>
https://aaai.org/papers/00316-7447-geometry-of-hiding-generating-visibility-manifolds/feed/ 0
A Sketch-Based Tool for Authoring and Analyzing Emergent Narratives https://aaai.org/papers/00319-7448-a-sketch-based-tool-for-authoring-and-analyzing-emergent-narratives/ https://aaai.org/papers/00319-7448-a-sketch-based-tool-for-authoring-and-analyzing-emergent-narratives/#respond Wed, 01 Feb 2023 20:06:58 +0000 https://aaaiprod.wpengine.com/papers/319-321-a-sketch-based-tool-for-authoring-and-analyzing-emergent-narratives/ The post A Sketch-Based Tool for Authoring and Analyzing Emergent Narratives appeared first on AAAI.

]]>
https://aaai.org/papers/00319-7448-a-sketch-based-tool-for-authoring-and-analyzing-emergent-narratives/feed/ 0
Deep Learning Bot for League of Legends https://aaai.org/papers/00322-7449-deep-learning-bot-for-league-of-legends/ https://aaai.org/papers/00322-7449-deep-learning-bot-for-league-of-legends/#respond Wed, 01 Feb 2023 20:06:58 +0000 https://aaaiprod.wpengine.com/papers/322-324-deep-learning-bot-for-league-of-legends/ The post Deep Learning Bot for League of Legends appeared first on AAAI.

]]>
https://aaai.org/papers/00322-7449-deep-learning-bot-for-league-of-legends/feed/ 0
A Demonstration of Mechanic Maker: An AI for Mechanics Co-Creation https://aaai.org/papers/00325-7450-a-demonstration-of-mechanic-maker-an-ai-for-mechanics-co-creation/ https://aaai.org/papers/00325-7450-a-demonstration-of-mechanic-maker-an-ai-for-mechanics-co-creation/#respond Wed, 01 Feb 2023 20:06:58 +0000 https://aaaiprod.wpengine.com/papers/325-327-a-demonstration-of-mechanic-maker-an-ai-for-mechanics-co-creation/ The post A Demonstration of Mechanic Maker: An AI for Mechanics Co-Creation appeared first on AAAI.

]]>
https://aaai.org/papers/00325-7450-a-demonstration-of-mechanic-maker-an-ai-for-mechanics-co-creation/feed/ 0
A Demonstration of Anhinga: A Mixed-Initiative EPCG Tool for Snakebird https://aaai.org/papers/00328-7451-a-demonstration-of-anhinga-a-mixed-initiative-epcg-tool-for-snakebird/ https://aaai.org/papers/00328-7451-a-demonstration-of-anhinga-a-mixed-initiative-epcg-tool-for-snakebird/#respond Wed, 01 Feb 2023 20:06:58 +0000 https://aaaiprod.wpengine.com/papers/328-330-a-demonstration-of-anhinga-a-mixed-initiative-epcg-tool-for-snakebird/ The post A Demonstration of Anhinga: A Mixed-Initiative EPCG Tool for Snakebird appeared first on AAAI.

]]>
https://aaai.org/papers/00328-7451-a-demonstration-of-anhinga-a-mixed-initiative-epcg-tool-for-snakebird/feed/ 0
Towards Designing Out Helplessness: AI Interventions for Videogame Learnability https://aaai.org/papers/00332-7452-towards-designing-out-helplessness-ai-interventions-for-videogame-learnability/ https://aaai.org/papers/00332-7452-towards-designing-out-helplessness-ai-interventions-for-videogame-learnability/#respond Wed, 01 Feb 2023 20:06:58 +0000 https://aaaiprod.wpengine.com/papers/332-334-towards-designing-out-helplessness-ai-interventions-for-videogame-learnability/ The post Towards Designing Out Helplessness: AI Interventions for Videogame Learnability appeared first on AAAI.

]]>
https://aaai.org/papers/00332-7452-towards-designing-out-helplessness-ai-interventions-for-videogame-learnability/feed/ 0
Principles for AI Co-Creative Game Design Assistants https://aaai.org/papers/00335-7453-principles-for-ai-co-creative-game-design-assistants/ https://aaai.org/papers/00335-7453-principles-for-ai-co-creative-game-design-assistants/#respond Wed, 01 Feb 2023 20:06:58 +0000 https://aaaiprod.wpengine.com/papers/335-336-principles-for-ai-co-creative-game-design-assistants/ The post Principles for AI Co-Creative Game Design Assistants appeared first on AAAI.

]]>
https://aaai.org/papers/00335-7453-principles-for-ai-co-creative-game-design-assistants/feed/ 0
Artificial Intelligence as an Art Director https://aaai.org/papers/00337-7454-artificial-intelligence-as-an-art-director/ https://aaai.org/papers/00337-7454-artificial-intelligence-as-an-art-director/#respond Wed, 01 Feb 2023 20:06:58 +0000 https://aaaiprod.wpengine.com/papers/337-339-artificial-intelligence-as-an-art-director/ The post Artificial Intelligence as an Art Director appeared first on AAAI.

]]>
https://aaai.org/papers/00337-7454-artificial-intelligence-as-an-art-director/feed/ 0