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Home / Proceedings / AAAI Workshop Papers 2007 /

Optimizing Player Satisfaction

Contents

  • Preface

    Georgios N. Yannakakis, John Hallam

    PDF
  • Efficiency and Effectiveness of Game AI

    Bob van der Putten, Arno Kamphuis

    PDF
  • A Learning Infrastructure for Improving Agent Performance and Game Balance

    Jeremy Ludwig, Art Farley

    PDF
  • A User Model for the Generation of Dilemma-based Interactive Narratives

    Heather Barber, Daniel Kudenko

    PDF
  • Player Modeling Evaluation for Interactive Fiction

    Manu Sharma, Manish Mehta, Santiago Ontan, Ashwin Ram

    PDF
  • Data-Driven Decision Theory for Player Analysis in Pacman

    Ben Cowley, Darryl Charles, Michaela Black, Ray Hickey

    PDF
  • Estimating Player Satisfaction Through the Author’s Eyes

    David L. Roberts, Christina R. Strong, Charles L. Isbell

    PDF
  • Feature Selection for Capturing the Experience of Fun

    Georgios N. Yannakakis, John Hallam

    PDF
  • Organizing Committee

    Georgios N. Yannakakis, John Hallam

    PDF

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