AAAI Workshop Papers 2011 Archives - AAAI https://aaai.org/proceeding/aaaiw-11/ Association for the Advancement of Artificial Intelligence Wed, 18 Oct 2023 18:28:42 +0000 en-US hourly 1 https://wordpress.org/?v=6.7.1 https://aaai.org/wp-content/uploads/2022/12/cropped-white-logo-32x32.png AAAI Workshop Papers 2011 Archives - AAAI https://aaai.org/proceeding/aaaiw-11/ 32 32 Simulating Mechanics to Study Emergence in Games https://aaai.org/papers/aaaiw-11-4093/ https://aaai.org/papers/aaaiw-11-4093/#respond Mon, 20 Jun 2011 04:00:00 +0000 https://aaai.org/papers/aaaiw-11-4093/ The post Simulating Mechanics to Study Emergence in Games appeared first on AAAI.

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Knowledge Guided Development of Videogames https://aaai.org/papers/aaaiw-11-4153/ https://aaai.org/papers/aaaiw-11-4153/#respond Mon, 20 Jun 2011 04:00:00 +0000 https://aaai.org/papers/aaaiw-11-4153/ The post Knowledge Guided Development of Videogames appeared first on AAAI.

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Game Metrics Without Players: Strategies for Understanding Game Artifacts https://aaai.org/papers/aaaiw-11-4114/ https://aaai.org/papers/aaaiw-11-4114/#respond Mon, 20 Jun 2011 04:00:00 +0000 https://aaai.org/papers/aaaiw-11-4114/ The post Game Metrics Without Players: Strategies for Understanding Game Artifacts appeared first on AAAI.

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Computational Caricatures: Probing the Game Design Process with AI https://aaai.org/papers/aaaiw-11-4112/ https://aaai.org/papers/aaaiw-11-4112/#respond Mon, 20 Jun 2011 04:00:00 +0000 https://aaai.org/papers/aaaiw-11-4112/ The post Computational Caricatures: Probing the Game Design Process with AI appeared first on AAAI.

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Towards a Non-Disruptive, Practical and Objective Automated Playtesting Process https://aaai.org/papers/aaaiw-11-4088/ https://aaai.org/papers/aaaiw-11-4088/#respond Mon, 20 Jun 2011 04:00:00 +0000 https://aaai.org/papers/aaaiw-11-4088/ The post Towards a Non-Disruptive, Practical and Objective Automated Playtesting Process appeared first on AAAI.

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How Can You Not Be on Facebook?! A Digital Etnographic Exploratory Study of Portuguese Users https://aaai.org/papers/aaaiw-11-3840/ https://aaai.org/papers/aaaiw-11-3840/#respond Mon, 20 Jun 2011 04:00:00 +0000 https://aaai.org/papers/aaaiw-11-3840/ The post How Can You Not Be on Facebook?! A Digital Etnographic Exploratory Study of Portuguese Users appeared first on AAAI.

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Modeling the Detection of Textual Cyberbullying https://aaai.org/papers/aaaiw-11-3841/ https://aaai.org/papers/aaaiw-11-3841/#respond Mon, 20 Jun 2011 04:00:00 +0000 https://aaai.org/papers/aaaiw-11-3841/ The post Modeling the Detection of Textual Cyberbullying appeared first on AAAI.

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Measuring User Influence on Twitter Using Modified K-Shell Decomposition https://aaai.org/papers/aaaiw-11-3843/ https://aaai.org/papers/aaaiw-11-3843/#respond Mon, 20 Jun 2011 04:00:00 +0000 https://aaai.org/papers/aaaiw-11-3843/ The post Measuring User Influence on Twitter Using Modified K-Shell Decomposition appeared first on AAAI.

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Asked and Answered: On Qualities and Quantities of Answers in Online Q&A Sites https://aaai.org/papers/aaaiw-11-3844/ https://aaai.org/papers/aaaiw-11-3844/#respond Mon, 20 Jun 2011 04:00:00 +0000 https://aaai.org/papers/aaaiw-11-3844/ The post Asked and Answered: On Qualities and Quantities of Answers in Online Q&A Sites appeared first on AAAI.

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Exploiting Semantic Annotations for Clustering Geographic Areas and Users in Location-based Social Networks https://aaai.org/papers/aaaiw-11-3845/ https://aaai.org/papers/aaaiw-11-3845/#respond Mon, 20 Jun 2011 04:00:00 +0000 https://aaai.org/papers/aaaiw-11-3845/ The post Exploiting Semantic Annotations for Clustering Geographic Areas and Users in Location-based Social Networks appeared first on AAAI.

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