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Home / Proceedings / Papers from the 2008 AAAI Fall Symposium /

fall-2008-01

Contents

  • Profiling Culture for Affective Synthetic Characters

    Asad Nazir, Ruth Aylett, Alison Cawsey

    PDF
  • Analyzing Asymmetric Opponents through Deconstruction of Asymmetric Engagements

    Phillip N. Jones, Thomas W. Mastaglio, John Sokolowski

    PDF
  • Modeling Cultural Dynamics

    Liane Gabora

    PDF
  • Balancing Innovation and Exploitation in a Social Learning Game.

    Eric Raboin, Ryan Carr, Austin Parker, Dana Nau

    PDF
  • Modeling Socio-Cultural Factors in the Behavior of Agents

    Eugene Santos

    PDF
  • Cultural Simulation Agent Creation for the Masses

    Michael Youngblood

    PDF
  • Generating Adaptive Behavior for Simulation-based Training

    Jeremy Ludwig, Randy Jensen, Michael Proctor, Jon Patrick, Wyatt Wong

    PDF
  • Coalition Formation of Cognitive Agents

    Myriam Abramson

    PDF
  • Cultural Modeling in a Game Theoretic Framework

    JPraveen Paruchuri, Preetam Maloor, Bob Pokorny, Aaron Mannes, Jennifer Golbeck

    PDF
  • The Role of Modularity in Stablizing Cultural Evolution: Conformity and Innovation in an Agent-Based Model

    Joanna J Bryson

    PDF
  • Organizing Committee

    Alex Davis, Jeremy Ludwig

    PDF
  • Applying Simulation Experience Design Methods to Intercultural Agents and Multicultural Interactions in Serious Games

    Elaine M. Raybourn

    PDF
  • A Software Tool for Evaluating the Effects of Culture on Military Operations

    Allan Hodgson, Carys E Siemieniuch

    PDF
  • Approaches to modeling conversational agents in the Tactical Language and Culture Training System

    Prasan Samtani, W. Lewis Johnson, Andre Valente

    PDF
  • Preface

    Alex Davis, Jeremy Ludwig

    PDF
  • Putting the “Human” into “Human Behavior Models”

    Glenn Taylor

    PDF

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