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Home / Proceedings / Papers from the 2009 AAAI Spring Symposium /

No. 6: Intelligent Narrative Technologies II

Contents

  • Using Analogies across Narratives to drive Dialogue

    David W. Knapp

    PDF
  • A Computational Model of Inferencing in Narrative

    James Niehaus and R. Michael Young

    PDF
  • From Abstraction to Reality: Integrating Drama Management into a Playable Game Experience

    Anne Sullivan, Sherol Chen, Michael Mateas

    PDF
  • Representations for Learning to Summarize Plots

    D. Scott Appling and Mark O. Riedl

    PDF
  • Which Narrations for Persuasive Technologies? Habits and Procedures in Ayiti: The Cost of Life

    Gabriele Ferri, Riccardo Fusaroli

    PDF
  • Extending and Evaluating a Platform for Story Understanding

    David K. Elson and Kathleen R. McKeown

    PDF
  • STORYEVAL: An Empirical Evaluation Framework for Narrative Generation

    Jonathan P. Rowe, Scott. W. McQuiggan, Jennifer L. Robison, Derrick R. Marcey, James C. Lester

    PDF
  • Demeter: An Implementation of the Marlinspike Interactive Drama System

    Zach Tomaszewski, Kim Binsted

    PDF
  • Twig: A Simple, AI-friendly, Character World for Believable Agents

    Ian Horswill

    PDF
  • Incorporating Authorial Intent into Generative Narrative Systems

    Mark O. Riedl

    PDF
  • The Personal Experience of Narratives in Role-Playing Games

    Michael Hitchens, Anders Drachen

    PDF
  • Evaluating the Authorial Leverage of Drama Management

    Sherol Chen, Mark J. Nelson, Anne Sullivan, Michael Mateas

    PDF
  • Learning to Influence Emotional Responses for Interactive Storytelling

    David L. Roberts, Harikrishna Narayanan, Charles L. Isbell

    PDF
  • The Computation of Self in Everyday Life: A Dramaturgical Approach for Socially Competent Agents

    Josh McCoy and Michael Mateas

    PDF
  • Challenges in Development and Design of Interactive Narrative Authoring Systems, a Panel

    Arnav Jhala, Martin van Velsen

    PDF
  • Preface

    Sandy Louchart, Manish Mehta, and David L. Roberts

    PDF
  • Modeling Believable Virtual Characters with Evolutionary Fuzzy Cognitive Maps in Interactive Storytelling

    Yundong Cai, Chunyan Miao, Ah-Hwee Tan, Zhiqi Shen

    PDF
  • What Are You Going to Do, Talk Me to Death? Exploring the Narrative State in Interactive Entertainment

    Emmett Tomai and Kenneth D. Forbus

    PDF
  • Seismic Semantic Federation: The View from Machu Picchu

    Beth Cardier

    PDF
  • A Comparison of Retrieval Models for Open Domain Story Generation

    Reid Swanson and Andrew S. Gordon

    PDF
  • Modeling the Story Facilitation of Game Masters in Multi-Player Role-Playing Games

    Anders Drachen, Michael Hitchens, Ruth Aylett, Sandy Louchart

    PDF
  • Agency Play: Dimensions of Agency for Interactive Narrative Design

    D. Fox Harrell and Jichen Zhu

    PDF
  • Organizing Committee

    Sandy Louchart, Manish Mehta, and David L. Roberts

    PDF

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