Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 9 Archives - AAAI https://aaai.org/proceeding/aiide-09-2013/ Association for the Advancement of Artificial Intelligence Wed, 18 Oct 2023 19:37:24 +0000 en-US hourly 1 https://wordpress.org/?v=6.7.1 https://aaai.org/wp-content/uploads/2022/12/cropped-white-logo-32x32.png Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 9 Archives - AAAI https://aaai.org/proceeding/aiide-09-2013/ 32 32 Invited Talks https://aaai.org/papers/0xvii-12616-invited-talks-2/ https://aaai.org/papers/0xvii-12616-invited-talks-2/#respond Wed, 01 Feb 2023 20:04:44 +0000 https://aaaiprod.wpengine.com/papers/xvii-invited-talks-2/ The post Invited Talks appeared first on AAAI.

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Preface https://aaai.org/papers/0xiii-12614-preface-3/ https://aaai.org/papers/0xiii-12614-preface-3/#respond Wed, 01 Feb 2023 20:04:44 +0000 https://aaaiprod.wpengine.com/papers/xiii-preface-2/ The post Preface appeared first on AAAI.

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AI Authoring for Virtual Characters in Conflict https://aaai.org/papers/00135-12677-ai-authoring-for-virtual-characters-in-conflict/ https://aaai.org/papers/00135-12677-ai-authoring-for-virtual-characters-in-conflict/#respond Wed, 01 Feb 2023 20:04:38 +0000 https://aaaiprod.wpengine.com/papers/135-141-ai-authoring-for-virtual-characters-in-conflict/ The post AI Authoring for Virtual Characters in Conflict appeared first on AAAI.

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Adaptive Storytelling Through User Understanding https://aaai.org/papers/00128-12671-adaptive-storytelling-through-user-understanding/ https://aaai.org/papers/00128-12671-adaptive-storytelling-through-user-understanding/#respond Wed, 01 Feb 2023 20:04:38 +0000 https://aaaiprod.wpengine.com/papers/128-134-adaptive-storytelling-through-user-understanding/ The post Adaptive Storytelling Through User Understanding appeared first on AAAI.

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Decision Making Styles as Deviation from Rational Action: A Super Mario Case Study https://aaai.org/papers/00142-12670-decision-making-styles-as-deviation-from-rational-action-a-super-mario-case-study/ https://aaai.org/papers/00142-12670-decision-making-styles-as-deviation-from-rational-action-a-super-mario-case-study/#respond Wed, 01 Feb 2023 20:04:38 +0000 https://aaaiprod.wpengine.com/papers/142-148-decision-making-styles-as-deviation-from-rational-action-a-super-mario-case-study/ The post Decision Making Styles as Deviation from Rational Action: A Super Mario Case Study appeared first on AAAI.

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Modeling Unit Classes as Agents in Real-Time Strategy Games https://aaai.org/papers/00149-12667-modeling-unit-classes-as-agents-in-real-time-strategy-games/ https://aaai.org/papers/00149-12667-modeling-unit-classes-as-agents-in-real-time-strategy-games/#respond Wed, 01 Feb 2023 20:04:38 +0000 https://aaaiprod.wpengine.com/papers/149-155-modeling-unit-classes-as-agents-in-real-time-strategy-games/ The post Modeling Unit Classes as Agents in Real-Time Strategy Games appeared first on AAAI.

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Reinforcement Learning for Spatial Reasoning in Strategy Games https://aaai.org/papers/00156-12675-reinforcement-learning-for-spatial-reasoning-in-strategy-games/ https://aaai.org/papers/00156-12675-reinforcement-learning-for-spatial-reasoning-in-strategy-games/#respond Wed, 01 Feb 2023 20:04:38 +0000 https://aaaiprod.wpengine.com/papers/156-162-reinforcement-learning-for-spatial-reasoning-in-strategy-games/ The post Reinforcement Learning for Spatial Reasoning in Strategy Games appeared first on AAAI.

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Modular Computational Critics for Games https://aaai.org/papers/00163-12669-modular-computational-critics-for-games/ https://aaai.org/papers/00163-12669-modular-computational-critics-for-games/#respond Wed, 01 Feb 2023 20:04:38 +0000 https://aaaiprod.wpengine.com/papers/163-169-modular-computational-critics-for-games/ The post Modular Computational Critics for Games appeared first on AAAI.

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ScriptEase II: Platform Independent Story Creation Using High-Level Patterns https://aaai.org/papers/00170-12672-scriptease-ii-platform-independent-story-creation-using-high-level-patterns/ https://aaai.org/papers/00170-12672-scriptease-ii-platform-independent-story-creation-using-high-level-patterns/#respond Wed, 01 Feb 2023 20:04:38 +0000 https://aaaiprod.wpengine.com/papers/170-176-scriptease-ii-platform-independent-story-creation-using-high-level-patterns/ The post ScriptEase II: Platform Independent Story Creation Using High-Level Patterns appeared first on AAAI.

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Incorporating Human Relationships Into Path Planning https://aaai.org/papers/00177-12673-incorporating-human-relationships-into-path-planning/ https://aaai.org/papers/00177-12673-incorporating-human-relationships-into-path-planning/#respond Wed, 01 Feb 2023 20:04:38 +0000 https://aaaiprod.wpengine.com/papers/177-183-incorporating-human-relationships-into-path-planning/ The post Incorporating Human Relationships Into Path Planning appeared first on AAAI.

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